From the notebook

Articles tagged with: Interactive Development

Go Hard Early

by Michael Honey

That last 20% of the project, the part that takes actually take half of the total time? You want to get to that earlier, not later.

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NAA interactive in situ

We’ve built touch-screen interactives for several museums, and until recently they were mostly built in Flash. These days we’e using HTML5 + JavaScript, but recently a project came up for which the right platform ended up being Apple’s Keynote.

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